A showcase of the 122-mm M-30 howitzer, created for IL-2 Sturmovik: KOREA at 1C Game Studios. This asset was crafted from the ground up to enrich the game's immersive battlefield environment.
For this model, I was solely responsible for the entire production process—from initial reference gathering and high-poly modeling to texturing and final optimization for game integration. The focus was on achieving a high level of historical accuracy and visual fidelity, capturing all the iconic details of this legendary Soviet artillery piece.
Role: Solo 3D Artist (Modeling, Texturing, Implementation)
Project: IL-2 Sturmovik: KOREA
Studio: 1C Game Studios